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"The Illuminated Road" is an adaptation of the 78 images/concepts of the tarot's divinatory cards on three fixed boards, forming, therefore, in a new dynamic ludic, a new game: a board game, to be played in group and competitively, and no longer an individual divinatory game. During its course, the participants learn the hero's archetypal journey, facing different situations and questions representing the existing difficulties of their lives. The pack of 78 cards generically denominated by "Tarot" is a self-awareness method that allows one to discover and locate attitudes and postures that condition our behavior, identifying, in it's combinations, the existing reoccurring situations that block our development. The 78 images/concepts work as self’s or identifies, that organize themselves in determined symbolic patterns corresponding to the situations in which we find ourselves. Thus, the tarot reflects the soul: like a reflection of the interior life that takes form and that presents how our many "selfs" are structured in the unconscious.
In the case of the Illuminated Road, although a combination between al the archetypes not being possible, there is also a blatent correspondence between the participant’s lives and its representation in the game. In fact, the Illuminated Road player can become an expert card-reader in no time, as long as he/she knows the meaning of the common symbolism between the cards and the boards. Because of this, besides the adapting of a self - awareness traditional method, this game is also an excellent way to learn the archetypes, without reading books or manuals.
It is common to subdivide the tarot's
78 cards in two big distinct groups: the Major Archanes (22 allegoric cards)
and the Minor Archanes (56 suits).
The 22 Major Archanes: the Sorcerer, the Female Pope, the Empress, the Emperor, the Pope, the Enchanted, the Litter, Justice, the Hermit, the Wheel of Fortune, the Hangman, Death, Temperance, The Devil, the Tower, the Star, the Moon, the Sun, Judgement Day, the Crazy Man, and the World. |
The Minor Archanes:
14 clubs representing the spiritual activity. 14 hearts symbolizing affective activity. 14 spades expressing mental activity. 14 diamonds corresponding to material activity. |
In the card-reading manual, it
is affirmed that the Minor Archanes emphasize the "objective" life, mode
of happiness such as: trips, illness, children, money -- while the Major
Archanes would be more psychological or "subjective", representing in its
allegories, states of our interior life or "levels of conscience". Esoteric
authors, with more initial rather than divinatory worries, like G.O. Mebes,
emphasize that "only after studying and understanding the 22 Major Archanes,
can the disciple go on to the study of the Minor Archanes, because they
are more profound and abstract".
In a general sense, we can say that the two groups in which the tarot is subdivided emphasize different levels of conscience, the Major ones bordering on psychic biography and the Minor ones specifying details and more profound relations, as in previous lives and the general configuration of the destiny of the person on the spot.
Thus the Major Archanes work like
masks or sub-personalities before frustrations and complexes, that we suffer
throughout life. They are structuring symbols of our biographic and social
experience, which operate on the Interpersonal Relations level. These archetypes
form the first board of the Illuminated Road Game, in which the players
begin a move by searching for self-awareness: The Crossing.
The 16 figured cards represent the
lnterpersonal Relations, that is: they are used in the study of a relationship
between two or more people, in the four levels of activities (material,
mental, emotional, and spiritual ) principally in the field of projection
and transference of roles: "What does so and so think of me?" or "What
are my feelings toward so and so?" or even "Why don't so and so and I get
along? This group of 16 symbols and a board formed by the first four Major
Archanes, constitutes the second stage of the Illuminated Road game that
boarders on the relationships between the participating couples, being,
therefore, called the Game of the Twin Souls.
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The 40 enumerated cards represent
the Interpersonal relationships, those that concern comprehension that
one has of the universe and its development in the 4 activity's stages.
The number 40 represents the totality of existence and the human experience.
The periods measured by this number are frequent in the Christian-Judaic
tradition: the 40 days of Noah’s flood, the 40 days during which the Israelis
walked around the desert, the 40 days that Moses spent in the Sinai, the
40 days of Jesus Christ's fast, among others. All these experiences have
the same meaning: a lime for reflection about totality of the existence,
the conscience exiled above and beyond manifestation.
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This third and last stage refers
to Jacob's Ladder board, final phase of our archetypal journey through
the unconscious. We can, therefore, say that the Illuminated Road,
shows a complete cartography of the human psyche, subdividing the tarot
cards in three distinct groups, representing the three levels of the unconscious
in three different games.
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Maybe it is important to emphasize that the three stages of the Illuminated Road are independent and can be played separately. However, it was elaborated to be used in always that, with the excessive use of the boards, the discussion about each person deepens and intensifies. Naturally, the veracity of the answer will depend on the intimacy existing between the participants. If there are strong ties between players, the Illuminated Road will become a powerful therapeutical game of self-awareness and of the study of interpersonal relationships.